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NerdQuest
About

This is a Gameboy Advance game that I'm writing in C. It is a simple side-scroller where you walk around and kill stuff with your calculator. Possible other ideas would be learning mathematical formulas, which you yell at opponents to confuse them, and collecting microchips to gain memory for your electronics.

Update: I decided to trash my old badly-written engine and start again from scratch. This sets me back a little now, but will pay off in the future.

Status:
  1. Create temporary graphics
  2. Create temporary tiles
  3. Write scrolling code
  4. Write jumping code
  5. Add collision detection
  6. Create and implement special blocks (interactable, 1-way, slope)
  7. Create enemy code
  8. Add enemy-killing code
  9. Create level-system
  10. Create boss levels
  11. Implement all features (formulas, any powerups, cutscenes?)
  12. Create final levels
  13. Create a main menu
  14. Create final graphics and tiles
  15. Debug